GEHIIIIRRRNEEE!Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Die Munchkins sind nun Zombies, treten Türen ein und fressen Gehirne. Bereits ab 15,99 € ✓ Große Shopvielfalt ✓ Testberichte & Meinungen ✓ | Jetzt Munchkin Zombies 1+2 günstig kaufen bei gnsseo.com Hier kommt das bislang krankeste und makaberste "Munchkin"-Setting! Ihr "Munchkins" seid nun Zombies, tretet Türen ein und fresst Gehirne. Die „Monster“, die.
Munchkin Zombies 1+2 (DE)Töte die Lebenden! Friss ihre Gehirne! Gehiiiirrrrneee! Hier kommt das bislang krankeste und makaberste Munchkin-Setting! Ihr Munchkins seid nun Zombies, tr. Bereits ab 15,99 € ✓ Große Shopvielfalt ✓ Testberichte & Meinungen ✓ | Jetzt Munchkin Zombies 1+2 günstig kaufen bei gnsseo.com Top-Angebote für Munchkin Zombies online entdecken bei eBay. Top Marken | Günstige Preise | Große Auswahl.
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Spiel Essen Translator Tribute: October , Buy Find a store International Editions. Image Gallery. Munchkin Zombies Deluxe January Munchkin Zombies: Grave Mistakes January Munchkin Zombies: Armed and Dangerous July Munchkin Zombies 3 — Hideous Hideouts June Munchkin Zombies 4 — Spare Parts June My favorite is still munchkin fu.
It does appeal to my boyfriends sense of humor though and I think it would be fun with a large group of people who are quite sleep deprived.
If this is the first munchkin you purchase I would say you will like it if you like things with "stupid humor" such as the movie anchorman or dumb and dumber but if you want to check out what steve jackson games is really capable of get chez geek, space munchkin or munchkin fu.
See all reviews. Top reviews from other countries. The rules are over complicated so I had a teen storm off when we disagreed on one.
Absolutely love this game fair be it does take a little time to learn but once that is done the last ability is immense.
A game you can play with 2 players even though the box states 3 to 6 players. I have even played a solo game if push comes to shove.
The beauty comes with the suspense of turning over the door cards and seeing what comes an extremely enjoyable game. Once you have played one version of munchkin you are literally trained to play any.
Report abuse. Not as fun as the original. Still got the fun charm of Munchkin, however there are not enough Mojo's, not enough different powers and frankly far too many slotless bonuses.
If you have the option of this or the original, go for the original. Nagging aside, this is still Munchkin and still great for gaming with groups of friends.
I'd recommend it if you've already tot the original and just want to try something new. Was a gift but well received! Does the job well.
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ComiXology Thousands of Digital Comics. If yours is greater, you win! Don't forget to ask for help if you need it! When you defeat the monster, draw the number of treasures listed on the bottom of the monster's card.
Share if someone helped or hoard them all to yourself! Gain a level or more! The first player to Level 10 wins the game!
Includes cards, 6 standies, 6 player cards, gameboard, rules, and die. What makes this edition "deluxe"? It's got a big gameboard to keep your cards in place, and six colored standies that you move on the gameboard as you level up.
Not even death can stop your Munchkin game! Steve Jackson's macabre card ideas and John Kovalic's disgusting art. The players are zombies, kicking down doors and eating brains.
So bravely the munchkins go forth, with mousetraps on their feet and a bowling trophy protecting their poor rotting heads.
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Munchkin Zombies Deluxe. Visit the Steve Jackson Games Store. About this item This fits your. Dress up play and more.
Je nach Absprache werden zu Beginn des Spiels von jedem Spieler zwei oder vier Karten von jedem Stapel gezogen und verdeckt auf der Hand gehalten.
Ein Spieler fängt an, indem er eine Türkarte zieht und sein Held somit einen Raum betritt, in dem ihn Monster, Flüche und andere Dinge erwarten können, die er bekämpfen oder flüchten muss.
Es gewinnt der Spieler, wenn sein Wert höher als der des Monsters ist. Diese müssen offen vor dem jeweiligen Spieler abgelegt werden. Diese Schätze können auch verkauft werden, um eine Stufe höher zu kommen.
Muss ein Held aus dem Kampf flüchten, wird per Würfelwurf entschieden, ob es gelingt oder ob er Verluste erleidet. An Item card in your hand does not count until you play it; at that point, it is "carried".
You may carry any number of small Items, but only one Big one. Any item not designated Big is considered small.
If something lets you have more than one Big item for instance, the StrongPower and you lose that ability, you must either correct the problem immediately or get rid of all but one Big item.
If it's your turn and you're not in combat, you can sell the excess Big items as long as you have at least 1, Gold Pieces of Items to sell.
Other- wise, you must give them to the lowest-Level player s who can carry them! If any Big items are still left over, discard them.
Likewise, you may also use only one headgear, one suit of armor, one pair of footgear, and two "1 Hand" items or one "2 Hands" item.
If you are carrying two Headgear cards, for instance, only one of them can help you. You should indicate Items that can't help you, or extras not being worn, by turning the cards sideways.
You may NOT change your used and carried Items during a combat or while running away. You cannot discard Item cards "just because".
You may sell Items for a level, or give an item to another player who wants it. You may discard to power certain Mojo abilities and Powers.
And a Curse may force you to get rid of something! Trading: You may trade Items but not other cards with other play- ers. You may only trade Items from the table - not from your hand.
You may trade at any time except when you're in combat - in fact, the best time to trade is when it's not your turn.
Any Item you receive in a trade must go into play; you can't sell it until it's your turn. You may also give items away without a trade, to bribe other players - "I'll give you my Arm and a Leg if you won't help Bob fight the Action Hero!
Like we could stop you. Selling Items for Levels: During your turn, you may discard Items worth at least 1, Gold Pieces and immediately go up one level.
If you discard for instance 1, Gold Pieces worth, you don't get change. But if you can manage 2, worth, you can go up two. You may sell items from your hand as well as those you are carrying.
You may not sell items to go to Level If drawn face-up during the "Kick Open The Door" phase, they immediately attack the person who drew them.
If acquired any other way, they go into your hand and may be played during "Looking For Trouble", or played on another player with the Wandering Monstercard.
Several monsters in this set are rogue zombies. They are all tagged Undead. You may play any Undead monster from your hand into com- bat to help any other Undead, without using a Wandering Monster card.
If you have a card that can be used to make a monster Undead, you may play it with a non-Undead monster to use this rule.
If you're blending Munchkin Zombies with other Munchkin sets, the Undead from those sets can join the horde, too! Clerics from the original Munchkin get bonuses against all Undead monsters, even if those Clerics are zombies themselves.
Certain cards, called monster enhancers, raise or lower the combat strength of individual monsters. Yes, you can have a negative enhancement.
Monster enhancers may be played by any player during any combat. All enhancers on a single monster add together.
If there are multi- ple monsters in a combat, the person who plays each enhancer must choose which monster it applies to.
Any Item card may be played to the table as soon as you get it, or at any time on your own turn other than in combat unless the card itself says otherwise.
Any one-shot Item can be played during any combat, have it in your hand or on the table. Some one-shot Items, such as the Wishing Ring, may also be used outside of combat.
Other items stay on the table in front of you once they are played. You may keep Items in front of you that you cannot legally use be- cause of your Mojo, Powers, or because you're already using other Items of that type.Unlike most Munchkin games, there are no classes or races; instead, you can have a mojo: Atomic Zombie, Plague Zombie, and Voodoo Zombie. As with Munchkin Bites! and Super Munchkin, Munchkin Zombies includes powers – special abilities that you can play as you gain levels. Guest artist is Alex Fernandez, who drew the Meals on Wheels card. Eat their Brains! Braaiiinns! It's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains. The ""monsters"" you're attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever you've blundered across during your lurching search for brains. How to Play: 1. Kick down the door: Draw one card from the Door deck and turn it face up. If it's a monster, you must fight it. If it's a curse, apply it. If you 2. Fight the monster: 3. Grab the treasure: 4. Reach level 10 and win!. Boxed game with cards, 12 seals, rules, and die. Suggested Retail Price $ Stock # SJG * UPC August It's the end of the world! In Munchkin Apocalypse, every possible natural (and unnatural) disaster has happened or will happen during the game. You are a rugged survivor in a world full of people -- and things -- that want to kill you and take your stuff. SJG Munchkin Munchkin Cthulhu - Whim of the Elder Gods NM. SJG Munchkin Official Munchkin Bites! SJG Munchkin Munchkin - Princesses New. Munchkin Zombies - Zombie Santa NM. Product Line: Munchkin - Offshoot Promo Cards.